![]() ![]() Freeze the flying fiends and break through the red door at the end to discover the Screw Attack waiting in a room beyond.Įven the Pirates can't control their own Metroids. You'll also spot Missile NO.12 in the center up in an alcove, but you can't break in without the Screw Attack. Go left to discover a tunnel filled with enemies flying back and forth. Once you hit the roof at the apex of the shaft you'll discover that you're in a hidden room above the Save Room below on the right (check the map). Jump in a lay a bomb to be launched right up through the tall shaft broken up into smaller chambers that you've trekked through a while ago. Shoot your Beam constantly as you run to blow down small walls in the way, you'll then smash through Speed Booster blocks covering up a Morph Ball Launcher in the corner. You'll run through a tube set into the background of the previous elevator shaft and the tunnel Imago created, before emerging into a long narrow corridor. ![]() Begin running left without releasing Left. ![]() Instead, walk left and jump up onto the raised platform. Just on the right you should've spotted a Morph Ball Launcher behind a wall, that leads back up to the room directly above but we won't be using it. Shoot down through the floor and drop down below to discover a hallway running left. Move on beyond the statue and climb into the small alcove ahead. Move in to find a chamber containing the wreck of a Chozo Statue - this one would've directed you to Tourian if it were still standing (well, it is, but it doesn't have a head). Once back up in Norfair the wall adorned with the two statue heads on the right will promptly crumble, revealing an opening beyond. On our way up through Norfair we'll pick up the trusty Screw Attack. ![]()
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